In threads on NeoGAF, and on the fan forum Castlevania Dungeon, former developers talked openly about how constant changes and lack of communication led to employees coming into conflict with studio director Enric Alvarez and how many of the talent behind the game quit or were laid off throughout development.
Not only did Castlevania: Lords of Shadow 2 review fairly poorly across the board, now we’re seeing former developers step into the light and call out Spanish development studio, MercurySteam, for poor management and an archaic, ego-driven internal culture.
Ex-developers cast blame on MercurySteam’s managment and culture